The workshop is organised in three quick and consecutive phases, each phase ending with a short round of presentations to the entire group, intended to allow for the sharing and discussion of ideas between all participants.
Phase 1: Software and Hardware Introductions
The first day we’ll start with the introduction of experimental design and construction methods, exploring the hardware and software tools prepared by the tutors. In 2017 this will include Arduino, Processing and Rhino/Grasshopper, technologies that can be used to design and build interactive installations and data-driven architectural projects. The programme will include a seminar to introduce Arduino, aimed at beginners with no prior knowledge. Participants will be given some basic design challenges to start the conceptual development of the workshop thematics. A pecha-kucha styled powerpoint presentation will conclude this phase and will inform a discussion by all workshop participants and tutors to decide which concepts will be taken forward for further development and implementation.
Phase 2: Design + Testing
The second phase will focus on the collective development of design+build methods, working on software and hardware tools, possible installation designs and site preparation. Participants will form larger groups, and we willl select a site within the Hooke Park campus and forest, for which essential data such as terrain measurements will need to be collected.
We will develop a 1:1 construction strategy, using available materials which will need to be tested by making connection details and scale models of the overall geometries. In parallel we will further develop the interactive components of our installation, designing and testing the hardware, software and testing the interaction through the use of sensors and communication feedback loops.
This phase will end with another round of short presentations to allow for collaborative discussion and feedback before commencing the design and build phase of the final structure.
Phase 3: Design + Build
The final phase of the workshop will concentrate on the implementation of the group’s innovative design+build method, using digitally controlled devices in combination with construction activities by all participants. Manufacturing of the installation components will happen in parallel with the digitally directed assembly on site. Once installed within the forest, we will conduct a series of tests and speculations to investigate scenarios of interaction, using the information generated in the newly constructed 'data-space' to influence the human activities around the installation and to generate data recordings in the form of intricate architectural drawings and 3d models.